AI Insights · Timothy · January 2022
Top 5 Snake Games Performance in Kuwait Q4 2021
Discover the performance trends of the top 5 snake games on a unified platform in Kuwait during Q4 2021, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 snake games on a unified platform in Kuwait showcased varied performance across weekly downloads, revenue, and active users. Here are the key insights from Sensor Tower data:
Snake.io - Fun Snake .io Games from Kooapps Games experienced fluctuations in weekly revenue, starting at $59 and peaking at $280 in mid-October, before settling around $65 by the end of December. Downloads were relatively stable, averaging around 2.1K weekly, with a slight dip in mid-November. Active users saw a gradual decline from 30.5K in early October to approximately 26K by the end of the year.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES had a modest revenue performance, peaking at $137 in early December. Weekly downloads varied, starting at 1.4K and dropping to around 650 in early December, before rising to 1.1K by the end of the quarter. Active users followed a similar pattern, starting at 12.2K and ending at 9.7K.
Snake Battle: Color Mode from chenqiu did not generate any revenue during this period. Downloads were relatively low but consistent, averaging around 500 weekly. Active users remained stable, ranging from 1K to 1.3K throughout the quarter.
slither.io by Lowtech Studios maintained a steady download rate, peaking at 616 in mid-December. Active users showed a declining trend, starting at 5K and dropping to approximately 3.9K by the end of December.
Snake Arena: Snake Game 3D, also by CASUAL AZUR GAMES, had minimal downloads, averaging around 200 weekly. Active users decreased from 1K in early October to around 370 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.